Something Good
Nothing comes
from nothing
Nothing ever could
So somewhere in my youth or childhood
I must have done something good
What kind of
nothing?
One of the great errors is assuming that
there is only one kind of zero, nothing. There are actually three kinds of zero.
1)Absolute zero 2) Relative zero and 3) Repeating or cyclic zero.
1.
Absolute zero is defined as the value below which there
can be no observations; x>0;
2.
Relative zero is a zero relative to absolute zero
that is inserted for the convenience of recording the observations of the value.
Thus while it is possible to talk about -4000 degrees Fahrenheit, in fact no temperature
is defined, possible, below -459.67º F, which in this case sets a lower limit
for the location parameter; μ; x>μ
3.
Repeating or cyclic zero is a recognition that a
wave may pass through the x-axis and appear to be zero on a periodic, p,
basis: even when x is infinite and n approaches infinity; n*p>x>(n-1)*p.
Given that there are four quadrants formed by two dimensions, (e. g. winning and losing, true and false, etc.), when one of those quadrants is absolute, then the other
three quadrants must be one of the three zeros for the outcome in the total of
those quadrants to be absolutely certain, 100%. This means that there are 4 quadrants
in which the absolute can be placed as long as there are zeros in the remaining
quadrants. Hower imposing the additional criteria that the absolute has to be true
AND a winner, means that only one of those four solutions is real. For any number
of players greater than 3, an outcome ensuring a certain winner is true is always
possible,
When there are only two dimensions, e.g. players,
for example space and time, then the surface passing through those two dimensions can
be flat, hyperbolic or spherical. If the surface is flat or spherical, then
there is only one solution. If the surface is hyperbolic, then there are two solutions. But there are three outcomes
to a contest: win, lose AND Tie. If an additional criteria is imposed, then it
is possible to find a solution which is winning and true by also requiring that
false wins and false losses be equal, and whose total is a tie. Thus it is possible
to accommodate 3 outcomes among the two dimensions AND the surface. A solution
matrix, table, which is winning, true AND normal is {2/3, 0, 1/6, 1/6}
which satisfies {true win, true loss, false win, and false loss}. This
is true for the absolute. However an observer who is not an absolute will only perceive
5/6, or 1/6, of the absolute, depending on which side of the hyperbolic surface that
observer is located. In that case the solution can only be at maximum√ (5/6), or
91.3%, certain, not 100% certain. Another solution can be certain, but then that
solution also must not be true.
There is an additional proof that the surface
connecting the 2 dimensions is hyperbolic, in order to be absolute and
true. An absolute has no error and there is nowhere the absolute is not, i.e. 0,
and its error is 0, Since waves on a surface
will interfere with each other, the first part of the statement can be satisfied
if μ≥0 and the second part of the statement satisfies σ/√∞ which is true
if σ=0 OR if σ is any constant greater than 0. A hyperbolic surface will accommodate 2 solutions.
A group of individuals on a hyperbolic surface may perceive the absolute as an infinite
series of trigonometric waves. If that is the case the μ=0±Ïƒ=0 is true,
but is a solution which only applies to the absolute . The solution must always
be always applicable, that is any value of μ and a constant value of σ.
Since the definition of a wave is that σ2=½A2 and
that wave has a period of 2Ï€ in
the case of most trigonometric waves or 2Ï€i for most hyperbolic trigonometric
waves, for a normal solution σ2=s2π2/3,
then the solution which results is a constant (e.g., winning or losing, true or false, etc.) is π/6 . This satisfies the requirement that there be
two solutions on a hyperbolic surface, σ=absolute zero AND σ= π/6.
This also mean that the multiplicative
and additive identities for zero only applies to only ONE of the three zeroes, the Absolute Zero. Those laws do NOT apply to Relative or
Repeating zeroes. Choose your zero, nothing, wisely.