Friday, February 21, 2025

Nothing

 

Something Good

Nothing comes from nothing
Nothing ever could
So somewhere in my youth or childhood
I must have done something good

What kind of nothing?

One of the great errors is assuming that there is only one kind of zero, nothing. There are actually three kinds of zero. 1)Absolute zero 2) Relative zero and 3) Repeating or cyclic zero.

1.      Absolute zero is defined as the value below which there can be no observations; x>0; 

2.      Relative zero is a zero relative to absolute zero that is inserted for the convenience of recording the observations of the value. Thus while it is possible to talk about -4000 degrees Fahrenheit, in fact no temperature is defined, possible, below -459.67º F, which in this case sets a lower limit for the location parameter; μ; x>μ

3.      Repeating or cyclic zero is a recognition that a wave may pass through the x-axis and appear to be zero on a periodic, p,  basis: even when x is infinite and n approaches infinity;  n*p>x>(n-1)*p.

Given that there are four quadrants formed  by two dimensions, (e. g. winning and losing,  true and false, etc.), when one of those quadrants is absolute, then the other three quadrants must be one of the three zeros for the outcome in the total of those quadrants to be absolutely certain, 100%. This means that there are 4 quadrants in which the absolute can be placed as long as there are zeros in the remaining quadrants. Hower imposing the additional criteria that the absolute has to be true AND a winner, means that only one of those four solutions is real. For any number of players greater than 3, an outcome ensuring a certain winner is true is always possible,

When there are only two dimensions, e.g. players, for example space and time, then the surface passing through those two dimensions can be flat, hyperbolic or spherical. If the surface is flat or spherical, then there is only one solution. If the surface is hyperbolic, then  there are two solutions. But there are three outcomes to a contest: win, lose AND Tie. If an additional criteria is imposed, then it is possible to find a solution which is winning and true by also requiring that false wins and false losses be equal, and whose total is a tie. Thus it is possible to accommodate 3 outcomes among the two dimensions AND the surface. A solution matrix, table, which is winning, true AND normal is {2/3, 0, 1/6, 1/6} which satisfies {true win, true loss, false win, and false loss}. This is true for the absolute. However an observer who is not an absolute will only perceive 5/6, or 1/6, of the absolute, depending on which side of the hyperbolic surface that observer is located. In that case the solution can only be at maximum√ (5/6), or 91.3%, certain, not 100% certain. Another solution can be certain, but then that solution also must not be true.

There is an additional proof that the surface connecting the 2 dimensions is hyperbolic, in order to be absolute and true. An absolute has no error and there is nowhere the absolute is not, i.e. 0, and its error is 0,  Since waves on a surface will interfere with each other, the first part of the statement can be satisfied if μ≥0 and the second part of the statement satisfies σ/√∞ which is true if σ=0 OR if σ is any constant greater than 0.  A hyperbolic surface will accommodate 2 solutions. A group of individuals on a hyperbolic surface may perceive the absolute as an infinite series of trigonometric waves. If that is the case the μ=0±σ=0 is true, but is a solution which only applies to the absolute . The solution must always be always applicable, that is any value of μ and a constant value of σ. Since the definition of a wave is that σ2=½A2 and that wave  has a period of in the case of most trigonometric waves or 2πi for most hyperbolic trigonometric waves, for a normal solution σ2=s2π2/3, then the solution which results is a constant (e.g., winning or losing,  true or false, etc.) is π/6 .  This satisfies the requirement that there be two solutions on a hyperbolic surface, σ=absolute zero AND σ= π/6.

This also mean that the multiplicative and additive identities for zero only applies to only ONE of the three zeroes, the Absolute Zero.  Those laws do NOT apply to Relative or Repeating zeroes. Choose your zero, nothing, wisely.

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